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Devlog
The Game Is Now Playable in the Browser
January 29, 2020
by
binarynonsense
1
I've updated the engine to Godot 3.2 and made some changes to my export settings and the html5 version of the game is now working correctly, so it can at last be played in the browser...
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Update 0.1.1 Now Available
December 27, 2019
by
binarynonsense
Added an options menu to organize things a little better, including a new option to set the particle systems to GPU, CPU or OFF (with GPU as default except for android and GLES 2 drivers, which defaul...
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Android Build Now Available
December 26, 2019
by
binarynonsense
1
Just configured Godot to be able to export to Android and made and uploaded the first Android build of the game. I've only tested it on my tablet, but seems to work fine. Update: I just noticed that t...
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First Public Build Now Available for Windows and Linux
December 24, 2019
by
binarynonsense
The first public version of my solitaire project made with Godot is now available for windows and linux. My plan was to also have a playable html5 version on the page, but I haven't been able to make...
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