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Handoru Island
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Devlog
Current build, plans and other projects
December 01, 2018
by
binarynonsense
I have some things about the overall design of the game, the gameplay-loop and progression, I'm undecided about and need to think over, so I'm going to leave the current test build available for a whi...
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Test build version 0.2.2 now available
October 26, 2018
by
binarynonsense
I've started fleshing out the area north of the first bridge. There are unfinished parts and I haven't added anything to do there gameplay-wise yet, but you can explore it to see how the environment i...
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Test build version 0.2.1 now available
October 17, 2018
by
binarynonsense
A minor update to add a few bug fixes and changes: (FIX) Timer showing in forklift jobs, when it shouldn't, if you did a previous job of another type that used it. Disabled the supermarket interior (r...
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Test build version 0.2.0 now available
October 05, 2018
by
binarynonsense
1
This test build keeps the content already in the previous versions for further testing but, besides some fixes and small changes, adds the new loading/unloading jobs and a forklift to do them. Those j...
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Plans for test version 0.2
September 04, 2018
by
binarynonsense
In this post, I want to write a little about what I've been doing lately and my plans for the next series of test versions (0.2.X). Their main focus will be adding cargo moving, loading and unloading...
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Test build version 0.1.2 now available
July 12, 2018
by
binarynonsense
1
A minor update to add a few bug fixes and changes: Added a new section in the main menu, before starting a new career, to give some info about the state of the game and the official download site. Add...
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Test build version 0.1.1 now available
July 05, 2018
by
binarynonsense
1
A minor update to add a few bug fixes and changes: Created a blurred rotor texture to use when the heli is flying to avoid the Wagon-wheel effect . (FIX) The interface of the shops now works with a ga...
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Test build version 0.1.0 now available
June 29, 2018
by
binarynonsense
This is the first public test build and I've made many changes in the last few days, trying to get it ready as soon as possible, so for this one I'm mostly interested in just knowing if it runs, if th...
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