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Recent updates

Progress Log: Story Mode (2)
I'm still designing the overall structure and some plot elements of the story mode. I'm a little stuck figuring some things out (no idea how much longer it will...
Progress Log: Story Mode (1)
Started working on the story mode, currently building the first areas. The story begins in a pretty mundane place... (Sorry about the glitchy audio, the origina...
Test Build 0.3.1 Now Available
Minor update to add some small changes based on feedback I received for version 0.3.0 . Changelog: Level 9: changed the interactive double doors below to a fixe...
Test Build 0.3.0 Now Available
2
With this update, all the planned content for the Test Build has now been added, with the included Challenges Mode consisting of a beginning, 15 levels, a defau...
Progress Log: Acid Pool
Working on challenge level 14, the last one I've to make to complete the planned content for the challenges mode. I wanted to design it around something eye-cat...
Progress Log: Test Build Plans, Safes and New Lockpicking Minigame
These days I've finished defining my current plans for the test build version of the game: it will contain the challenges mode (which will include a beginning...
Progress Log: Combat Section
One of the new challenges I'm making will include the biggest combat section I've added so far. I want it to feel a bit chaotic and crowded while being fun and...
Progress Log: Explosive Barrels, Assault Rifle...
Challenge levels 11 & 12 are almost finished, next week I'll start with level 13. Here is a video of some of the things I've been adding lately: explosive barre...